Showing posts with label lcg. Show all posts
Showing posts with label lcg. Show all posts

Tuesday, May 28, 2013

Warmachine Hexcalation: Siege's Starter Deck

Back in late March, I talked about Warmachine Hexcalation, the "collectible" card game that I have been writing.  I gave a sneak peak of some of the cards and talked in general terms about the system.

Well, for today, I have a surprise for anyone that cares about Hexcalation: the complete spoiler for Siege's Starter Deck.

You'll notice that most cards don't have art.  That's intentional.  I'd rather get cards ready for playtesting instead of worrying about the art at this point.  Plus I already feel like I'm crossing a line using Privateer Press' copyrighted materials, but then I remind myself this is all free, all for fun, and is made to help improve interest in Warmachine/Hordes and not take anything away from Privateer Press.

So without further ado, here's the Siege Starter deck:


Friday, March 29, 2013

Warmachine Hexcalation: The Game That's Already Obsolete

A few years ago, I designed a game that we called "Hexcalation".  Naming credits go to Dave Mallery because he demands credit for it.  He also demands money and other things too, but those won't happen.  Hexcalation was designed as a hybrid between a standard collectible card game and a board game.  It took mechanics that I liked from other game systems and blended them with the additional level of strategy of a board game.

Hexcalation was initially set on a arbitrary fantasy world that drew some of it's inspiration from the old Confrontation miniatures system.  A few of us played a few games and enjoyed it, but it was a lot of work making the cards, cutting them out, and generally balancing out the game.

Advance the time line to a few months ago where I am sitting around thinking about Hexcalation and it's future.  I had thought about converting Hexcalation over to a different environment.  I never intended the game to be sold or anything, so it would all be public domain and have a very limited audience so hopefully no one would ever sue me.  I thought about utilizing the rich background of Warhammer 40k, more specifically the Horus Heresy era.  The problem there is that Games Workshop would be the one gaming company that would throw out a cease-and-desist order at the drop of a dime.